AI Insights · Timothy · July 2021
Performance of Top 5 Maze Games in South America in Q2 2021
A detailed look at the performance of the top 5 maze games on a unified platform in South America during the second quarter of 2021, based on data from Sensor Tower.
In the second quarter of 2021, the top 5 maze games on a unified platform in South America showed varying trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers an insightful look into each app's performance.
Mazes & More experienced a fluctuating trend in weekly revenue, peaking at around $14 in mid-April. The app's weekly downloads started at approximately 43.4K at the end of March and saw a significant increase, reaching about 56.8K in early June. Weekly active users followed a similar pattern, starting at 74.6K and peaking at around 88.5K in early June before slightly declining towards the end of the quarter.
Unblock Ball - Block Puzzle did not generate any revenue during this period. However, it maintained a relatively high download rate, starting at approximately 44.3K and gradually decreasing to around 17.9K by the end of June. The app's weekly active users mirrored this trend, starting at 100.7K and declining to about 47.4K by the end of the quarter.
Maze: Puzzle and Relaxing Game saw minimal revenue, with a peak of $5 in mid-April. Weekly downloads for the app showed an upward trend initially, peaking at around 22K in late April before a sharp decline to approximately 2K by the end of June. The number of weekly active users followed a similar trend, starting at 24.9K and peaking at around 37K in late April, then dropping to about 11.8K by the end of June.
Maze generated minimal revenue, with a peak of $2 in mid-June. The app's weekly downloads started at approximately 34.4K and saw a significant decline, reaching nearly zero by the end of June. Weekly active users also showed a downward trend, starting at 30.7K and declining to about 7.5K by the end of the quarter.
Neon On! did not generate any revenue during this period. Weekly downloads for the app fluctuated, starting at around 15.7K and peaking at approximately 19.8K in mid-June before dropping to about 4.8K by the end of June. The app's weekly active users showed similar fluctuations, starting at 27K and peaking at around 31.8K in mid-June before declining to about 12.2K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.